Product Strategy
What a Digital Product Partner Actually Does: From Strategy to Shipped Product
Jack Jenkins
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26 Jan 2026
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7 Min Read
You've heard the term "digital product partner" thrown around.
Maybe you've read about what they are in theory.
But what do they actually do?
What does working with one look like day-to-day? What happens in week one versus week ten? How do they spend their time? What are you actually getting for your investment?
This post answers those questions with specifics, not buzzwords.
The fundamental misunderstanding
Most people think a digital product partner is:
A designer who also does strategy
A consultant who makes recommendations
A project manager who coordinates work
Someone who "advises" on product
None of these are quite right.
A digital product partner owns product outcomes alongside you. They don't advise from the sidelines. They're in the work, making decisions, designing solutions, and staying involved until those decisions result in shipped products that work.
The difference between advising and partnering is ownership.
But here's what makes it flexible: what a partner actually does depends entirely on what you need.
The flexibility of partnership
A digital product partner isn't a fixed role. It's adaptive based on your situation:
If you need strategic direction: The partner acts as your strategic product thinker, helping you prioritise, make trade-offs, and define what to build.
If you need product management with design expertise: The partner owns your roadmap, coordinates workstreams, makes product decisions, and brings design thinking to everything.
If you need design with development capability: The partner designs and builds, using modern tools to move from concept to working product quickly.
If you need end-to-end ownership: The partner does all of it—strategy, design, development, and iteration—from idea to deployed product in weeks.
The work adapts to fill the gaps in your team and capabilities.
Phase 1: Understanding (Week 1-2)
What happens
The first phase isn't about designing anything. It's about understanding the real problem.
This might be:
Deep-dive conversations about your business, users, and goals
Reviewing existing product (if it exists)
Understanding what's been tried before and why it didn't work
Identifying assumptions that need challenging
Mapping stakeholder perspectives and constraints
Or it might be condensed to a rapid 2-day intensive if you need speed, ongoing discovery if the problem is complex, or skipped entirely if you've already done this work well.
What you're doing together:
Explaining your vision and where you're stuck
Sharing user feedback, analytics, and pain points
Being honest about what's not working
Discussing what you've already tried
An example:
A founder approached me saying they needed to redesign their dashboard because users found it confusing. The understanding phase revealed they were trying to serve three completely different user types in one interface. "Confusing" actually meant "irrelevant to my role". The problem wasn't design—it was unclear product positioning.
By the end of this phase, we'd reframed the problem entirely.
What a partner is doing
Asking uncomfortable questions you might avoid internally
Identifying patterns in what you're saying versus what the data shows
Spotting strategic gaps or unclear assumptions
Forming hypotheses about the real problems
The value
You gain clarity on what you're actually solving. Often, the problem you thought you had isn't the real problem. A partner helps you see that before you waste months building the wrong solution.
Phase 2: Strategic decisions (when you need them)
What happens (if strategy is what you need)
This is where hard product decisions get made.
Key activities might include:
Defining who the product is really for (and who it's not for)
Clarifying the core problem you're solving
Ruthless prioritisation of what to build
Sequencing work for maximum impact
Identifying what not to build
An example:
A client had a roadmap with 28 features they wanted in their MVP. Through strategic prioritisation, we mapped each feature to user value and business goal, identified 3 features that solved 80% of the core problem, and cut 25 features to "later" or "never".
Result: shipped in 8 weeks instead of 6+ months.
What a partner is doing
Pushing back on sacred cows
Forcing clarity on what actually matters
Creating frameworks for decision-making
Protecting you from scope creep (including from yourself)
This looks like:
"If we only had 6 weeks, what would we cut?"
"Who specifically is this feature for?"
"What happens if we don't build this at all?"
The value
You move from "we should probably build this" to "we're confident this is the right thing to build right now."
If your direction is already clear, this phase gets compressed or skipped entirely. The work always adapts to where you are.
Phase 3: Design and structure
What happens
This is where strategy translates into actual product structure. How this happens varies significantly.
Scenario A: You need comprehensive UX/UI
Activities:
User flow mapping (how users move through the product)
Information architecture (how everything is organised)
Wireframing in Figma
High-fidelity UI design in Figma
Design system creation in Figma
Tools and outputs:
Figma files with complete designs
Design system components
Specifications for developers
Scenario B: You need rapid validation
Activities:
Quick wireframes to validate direction
Working websites built in Framer or Webflow
Real user testing with functional sites
Iteration based on actual usage
Tools and outputs:
Framer websites that feel like real products
Webflow sites that can become production
Functional sites in days, not weeks
Scenario C: You need design systems that become working products
Activities:
Design system creation in Figma with development in mind
Component-based approach
Working MVPs built from designs (using tools like Claude Code or Cursor for speed)
Deployed products for real user testing
Tools and outputs:
Figma design systems
Working code and deployed products
Fast iteration cycles
An example:
A SaaS product needed to validate a new feature concept before committing to a full build. We designed the feature in Figma (3 days), built a working version for testing (3 days), and tested with 15 users over a week. Total time from concept to validated learnings: 2 weeks instead of 2-3 months with traditional processes.
The learnings showed users wanted something different than expected. Because we'd only invested 2 weeks, we could pivot without significant sunk cost.
What you're doing together
Reviewing flows and providing feedback
Sharing edge cases or scenarios we need to handle
Testing prototypes or working versions yourself
Making refinement decisions
What a partner is doing
Making micro-decisions that add up:
Should this be one screen or two?
Is this clear enough without explanation?
What happens if they skip this step?
Where should their attention go first?
Choosing the right tools for the job:
Figma for design systems and comprehensive documentation
Framer or Webflow for websites and landing pages that need to ship quickly
Development tools (including AI-assisted options like Claude Code or Cursor) when you need working MVPs fast
The value
You see the product taking shape in whatever form makes sense for your timeline and needs. This might be Figma designs, working Framer websites, or actual deployed MVPs—whatever helps you validate and move forward fastest.
Building and shipping MVPs
One significant advantage of modern product partners is the ability to build working MVPs without requiring a full development team.
Using a combination of Figma for design, Framer or Webflow for websites, and development tools like Claude Code or Cursor for more complex applications, partners can now:
Ship working products in weeks instead of months What used to require hiring a development team can often be built by a product partner who combines design and development capability.
Validate with real users, not just prototypes Real functionality gives you much better feedback than clickable designs.
Test multiple approaches without massive investment Try different flows, see which performs better, iterate quickly.
Move from concept to revenue-generating product faster Some MVPs built this way become the actual product, not just validation tools.
An example:
A client needed a customer portal with authentication and data visualisations. Designed the system in Figma (1 week), built it as a working application (2 weeks), integrated with their existing API (1 week), and deployed. Total time: 4 weeks instead of 10-12 weeks with traditional development. After validation with users, they hired developers to rebuild for scale—but only after proving it worked.
This approach works well for:
MVPs and early-stage products
Validation and testing
Internal tools
Getting to market fast
It's less appropriate for:
Highly complex, scaled products
Products with deep technical requirements
Long-term products requiring specialist infrastructure
But for getting from idea to validated product? Modern tools have changed the game.
Phase 4: From design to working product
What happens
This is where things get built. How this works depends entirely on your situation and what you need.
Scenario A: You have developers, partner provides design and direction
Partner's role:
Provides detailed Figma designs and specifications
Reviews builds and provides feedback
Ensures what's built matches design intent
Makes refinement decisions as issues arise
Acts as product owner for the development team
Scenario B: Partner handles design and development
Partner's role:
Designs the product in Figma
Develops using appropriate tools (Framer, Webflow, custom code, AI-assisted development)
Owns the entire build process
Deploys and tests
Hands over working code or platform
Why this works:
Designer understands the intent behind every decision
No context lost in handoff
Faster iteration (same person making design and code decisions)
Often lower cost than hiring development team
Perfect for MVPs and validation
Scenario C: Hybrid approach
How this works:
Partner builds MVP for validation
Test with real users
Once validated, hand designs and learnings to specialist development team for scaled version
Partner stays involved for product decisions
What you're doing together
Reviewing work in progress
Making scope decisions
Testing functionality
Providing feedback on what's working or not
What a partner is doing (varies by scenario)
If building it:
Developing using the right tools for the job
Testing functionality
Handling deployment
If providing design + direction:
Reviewing builds weekly
Catching implementation issues
Making decisions when technical constraints emerge
The value
Things don't get lost in translation because the partner maintains continuity. Whether they're building it themselves or working with your team, there's consistent oversight from someone who knows the full context.
Phase 5: Launch and iteration
What happens
The product ships. What happens next depends on your engagement type.
For ongoing partnerships
Short-term (first 2-4 weeks):
Monitor how users actually use the product
Identify unexpected friction or confusion
Quick fixes for critical issues
Gather quantitative and qualitative feedback
Medium-term (1-3 months):
Analyse where users are succeeding or struggling
Identify high-impact improvements
Refine flows based on real behaviour
An example:
Post-launch analytics for a productivity app showed that 70% of users completed onboarding but only 40% created their first task, and only 20% returned the next day. Investigation revealed users didn't understand the value until they created tasks and saw the interface in action.
The iteration: added sample tasks on first login that users could edit or delete, redesigned the empty state with clear next steps, and added contextual tips for first-time actions. Task creation jumped to 75% and next-day return improved to 45%.
What a partner is doing
Analysing real usage:
Where are users dropping off?
What features are being used or ignored?
What support questions keep coming up?
Implementing improvements: Depending on the engagement:
Designing refinements in Figma for your team to build
Building improvements themselves in Framer, Webflow, or code
Iterating quickly without development delays
The value
You don't ship and forget. You ship and learn. A partner helps you interpret what you're seeing and make smart decisions about what to improve based on real usage, not assumptions.
What this looks like end-to-end: Different examples
Example 1: MVP validation (4 weeks)
Client need: Validate SaaS idea before raising funding
Partner activities:
Week 1: Product strategy, user flows, scope definition
Week 2: Design in Figma
Week 3: Build working MVP
Week 4: User testing, iteration, validation
Deliverables: Working product, user validation, decision to build or pivot
Outcome: Validated concept, 8 paying beta customers, confidence to raise funding
Example 2: Framer website (1 week)
Client need: Launch landing page for new product
Partner activities:
Day 1-2: Design in Figma
Day 3-4: Build in Framer
Day 5: Deploy, optimise, handover
Deliverables: Production website, CMS for content management
Example 3: Fractional product partner (ongoing)
Client need: Growing startup, no full-time product person yet
Typical month:
Strategic product decisions and roadmap
Design work in Figma as needed
Build small features or improvements
Quality oversight
Value: Product decisions + design + development capability, all from one person
Example 4: Traditional design for complex product (8 weeks)
Client need: Enterprise product requiring specialist development team
Partner activities:
Week 1-2: Product strategy and scope
Week 3-5: Comprehensive design in Figma
Week 6-8: Work with client's development team, provide direction
Deliverables: Complete design system, specifications, ongoing design support
How this differs from other models
Different from hiring a designer
A designer creates screens and interfaces based on requirements.
A product partner:
Designs in Figma AND can often build working products
Can ship MVPs and websites without you hiring developers
Stays involved to ensure it works in practice
Different from hiring a developer
A developer builds what you specify.
A product partner:
Designs first, then develops with full context
Questions what you're asking them to build
Maintains product thinking throughout
Different from hiring a consultant
A consultant makes recommendations.
A product partner:
Makes recommendations AND ships working products
Uses modern tools to move from strategy to deployed MVP quickly
Owns the outcome, not just the analysis
When you actually need a product partner
You need a product partner when:
✓ You want to validate your idea with a working MVP before hiring a full team
✓ You're not sure what to prioritise or where to focus
✓ You need someone to own product decisions, not just execute tasks
✓ You want continuity from strategy through to shipped product
✓ You need someone who can adapt their role to fill your gaps
✓ You're not ready to hire a full product team but need senior thinking
Final thoughts
A digital product partner doesn't do one fixed thing. They do whatever's needed to ensure your product succeeds.
The role adapts based on what you need:
Pure strategy if that's the gap
Design in Figma if you need that
Websites in Framer or Webflow if you need them shipped
Working MVPs and applications if you need validation
End-to-end ownership if you need someone to just handle it
Modern tools mean partners can ship working products in weeks, validate with real users quickly, and iterate based on actual usage without the traditional cost or timeline of hiring full development teams.
The common thread: ownership of outcomes.
A partner cares whether the product works, not just whether they delivered their bit. They adapt their approach, tools, and involvement to match what you actually need.
Work with Scale Now Design as your product partner
We work as a digital product partner for founders who need ownership, not just execution.
What that means in practice:
If you need strategic direction, we help you get clear on what to build
If you need design, we design it in Figma
If you need an MVP or website, we can build it
If you need all of it, we own it end-to-end
We can take you from idea to deployed, working product in weeks using the right tools for your specific needs.
Ready to explore working together?
Book a free product clarity call. No pitch, no obligation. Just an honest conversation about where your product is and what kind of help would actually be useful.
Book a free product clarity call
We'll figure out what you need, and whether I'm the right person to help with it.

